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Old Stratholme: New Arcadia?
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Melarith



Enrollet d'an: 05 Evn 2010
Kemennadennoł: 142
Lec'hiadur: Helsingborg, Sweden

KemennadennKaset d'an: Mer Ggo 01, 2010 11:09 am    Titl ar gemennadenn: Old Stratholme: New Arcadia? Respont o venegiń

AS WE ALL KNOWZ.
Tia has this patch this allows us to use the old Stratholme (the Culling, that is), freely - without it being instanced (it's broken right now, at least to me and my VCoD pals). Which is great. However, even though CoA has undoubtably the largest population in the guild, they're still not able to occupy both Arcadia and Stratholme, so here's what I'm suggesting;

Arcadia in its current state looks great and all high 'n mighty, but how many people from CoA are online at the same time? 5, maybe six. Stormwind's way to big for only six people to role-play in, because inevitably, they'll metagame to get some role-play, which is selfish and frowned upon.

But Stratholme? Just the right size, the only problem is that there's a part of it which is, well... on fire. But you see, I've thought out a clever plotline to counter both this problem and another, namely that huge hole in the Inn's basement.

The basement could be a portal into Azeroth, which would in turn give the VCoD a motivation for being there, other than just bein' a thorn in the side - which would explain the burning part of the city, and the Crusader Square thing - the VCoD could've made an attempt to burn down the city, or Malbidion could have used that part as an entrance into Aerius - leaving the city in ruins, now being rebuilt, and maybe we VCoD guys even could have a base in Crusaders Square?


[i]Apologies for the cramped post - this idea just flew into my mind while I was working on the new VCoD lore.[/i]
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